MH4101 Process in Design Syllabus:

MH4101 Process in Design Syllabus – Anna University PG Syllabus Regulation 2021

OBJECTIVES

 To impart knowledge about the history of process in the discipline of design.
 To give familiarity to different processes in design- analytical, social, computational, etc.,
 To provide an overview of various contemporary design processes and its relation to computation.

UNIT I INTRODUCTION

History of design process across time. Types of Design- unselfconscious Design/ self-conscious design, design through craft/ design through craft, etc., Design Methodology movement. Different models of the design process.

UNIT II ASPECTS OF DIGITAL ARCHITECTURE

Investigation of contemporary theories of media and their influence on the perception of space and architecture. Technology and Art. Technology and Architecture. Technology as Rhetoric. Digital Technology and Architecture. Aspects of Digital Architecture. Design and Computation. Difference between Digital Process and Non-Digital Process. Architecture and Cyber Space. Qualities of the new space. Issues of Aesthetics and Authorship of Design. Increased Automatism and its influence on Architectural Form and Space

UNIT III CONTEMPORARY PROCESS

Overview of various Contemporary processes to understand existing situations such as mapping, etc., Design process and its relation to computation. Diagrams. Diagrammatic Reasoning. Diagrams and Design Process. Animation and Design. Digital Hybrid Design Protocols. Concept of Emergence. Introduction to Cellular Automata and Architectural applications. Genetic algorithms and Design Computation.

UNIT IV GEOMETRIES AND SURFACES

Fractal Geometry and their properties. Architectural applications. Works of ZviHecker. Shape Grammar. Shapes, rules and Label. Shape Grammar as analytical and synthetic tools. Combining Shape grammar and Genetic algorithm to optimize architectural solutions. Hyper Surface. Introduction to Hyper surface and concepts of Liquid architecture.

UNIT V PROCESS AND PEOPLE

Overview of different methods related to study and design in the context of people. User behavior studies, post occupancy studies, participatory approach to design, collaborative processes, computational processes related to people.

TOTAL: 45 PERIODS

COURSE OUTCOMES

CO1 An understanding of the importance of process in design across time
CO2 An understanding of various tools to study the existing and processes to design future desirable situations.

REFERENCES

1. Geoffrey Broadbent, ‘Design in Architecture – Architecture and the Human Sciences’, D.Fulton, 1988.
2. Christopher Alexander, ‘A Pattern Language’, Oxford, 2015.
3. Christopher Jones, ‘Design Methods’, John Wiley and Sons, 1980.
4. Peter Eisenmann, ‘Diagram Diaries’, Thames & Hudson Ltd., October 1999.
5. Ben van Berkel and Caroline Bos, ‘MOVE’, UN Studio, 2008.
6. Greg Lynn, ‘Architecture Curvilinearity: The Folded, The Pliant and The Supple’, Architectural Design 63: Folding Architecture, Academy Editions, London, 1993.
7. Greg Lynn, ‘Animate Form’, American Academic Research, 2018.
8. Ali Rahim, ‘Contemporary Process in Architecture’, John Wiley and Sons, 2000.
9. Walter Benjamin, ‘Work of Art in the Age of Mechanical Reproduction’, Penguin, 2008.
10. William J Mitchell, ‘The Logic of Architecture: Design, Computation and Cognition’, MIT Press, Cambridge, 1998.
11. Marcos Novak, ‘Invisible Architecture: An Installation for the Greek Pavilion’, Venice Biennale, 2000.