MP4092 Human Computer Interaction Syllabus:

MP4092 Human Computer Interaction Syllabus – Anna University PG Syllabus Regulation 2021

COURSE OBJECTIVES:

 To learn the foundations of Human Computer Interaction
 Understanding Interaction Styles and to become familiar with the design technologies for individuals and persons with disabilities.
 To understand the process of Evaluation of Interaction Design.
 To clarify the significance of task analysis for ubiquitous computing
 To get insight on web and mobile interaction.

UNIT I FOUNDATIONS OF HCI

Context of Interaction –Ergonomics – Designing Interactive systems – Understanding Users cognition and cognitive frameworks, User Centred approaches Usability, Universal Usability, Understanding and conceptualizing interaction, Guidelines, Principles and Theories. Importance of User Interface: Definition-Importance of good design-Benefits of good design-Human-centered development and Evaluation-Human Performance models-A Brief history of screen design.

UNIT II INTERACTION STYLES

GUI: Popularity of graphics – The concept of direct manipulation – Graphical system – Characteristics – Web user – Interface Popularity – Characteristics and Principles of User Interface. Understanding interaction styles, Direct Navigation and Immersive environments, Fluid navigation, Expressive Human and Command Languages, Communication and Collaboration Advancing the user experience, Timely user Experience, Information search, Data Visualization Design process: Human Interaction with computers – Importance of Human Characteristics – Human Consideration – Human Interaction Speeds and Understanding Business Junctions.

UNIT III EVALUATION OF INTERACTION

Evaluation Techniques- assessing user experience- usability testing – Heuristic evaluation and walkthroughs, analytics predictive models. Cognitive models, Socio-organizational issues and stakeholder requirements, Communication and collaboration models

UNIT IV MODELS AND THEORIES

Task analysis, dialog notations and design, Models of the system, Modeling rich interaction, Ubiquitous computing

UNIT V WEB AND MOBILE INTERACTION

Hypertext, Multimedia and WWW, Designing for the web Direct Selection, Contextual Tools, Overlays, Inlays and Virtual Pages, Process Flow. Use Transitions-Lookup patterns-Feedback patterns Mobile apps, Mobile navigation, content and control idioms, Multi-touch gestures, Interapp integration, Mobile web

COURSE OUTCOMES:

CO1: Understand the basics of human computer interactions via usability engineering and cognitive modeling.
CO2: Understand the basic design paradigms, complex interaction styles.
CO3. Understand the models and theories for user interaction
CO4: Examine the evaluation of interaction designs and implementations.
CO5: Elaborate the above issues for web and mobile applications.

TOTAL: 45 PERIODS

REFERENCES

1. Ben Shneiderman, Catherine Plaisant, Maxine Cohen, Steven Jacobs, Niklas Elmqvist, “Designing the User Interface: Strategies for Effective Human-Computer Interaction”, Sixth Edition, Pearson Education, 2016.
2. Alan Dix, Janet Finlay, G D Abowd and Russel Beale, “Human Computer Interaction”, Pearson Education, Third Edition, 2004.
3. Helen Sharp Jennifer Preece Yvonne Rogers, “Interaction Design: Beyond Human Computer Interaction”, Wiley, 5th Edition, 2019.
4. Alan Cooper, Robert Reimann, David Cronin, Christopher Noessel,“About Face: The Essentials of Interaction Design”, 4th Edition, Wiley, 2014.
5. Donald A. Norman, “Design of Everyday Things”, MIT Press, 2013.
6. Wilbert O Galitz, “The Essential Guide to User Interface Design”, Third Edition, Wiley India Pvt., Ltd., 2007.